{"product_id":"lenovo-4x67a11584-scheda-video-nvidia-quadro-p620-2-gb-gddr5","title":"Lenovo 4x67a11584 scheda video nvidia quadro p620 2 gb gddr5","description":"Lenovo 4X67A11584. Processore grafico \/ fornitore: NVIDIA, Processore grafico: Quadro P620. Memoria Grafica Dedicata: 2 GB, Tipo memoria adattatore grafico: GDDR5, Ampiezza dati: 128 bit. Risoluzione massima: 5120 x 2880 Pixel. Versione DirectX: 12.0, Versione OpenGL: 4.5. Tipo interfaccia: PCI Express x16 3.0. Tipo di raffreddamento: Attivo, Numero di ventole: 1 ventola(e)   \u003cstyle\u003e                .break_cols {                    display: flex                    \/* align-items: center *\/                    justify-content: space-between                    column-gap: 30px                }                .tableRowHead h3 {                    background: #EEF1FA                    margin: 0                    padding: 5px                    font-size: 16px                    font-weight: 600                }                .table {                    border-radius: 5px                    border: 1px solid #c5c9e2                }                .inner-data {                    display: flex                    align-items: center                    padding: 5px                    justify-content: space-between                }                .spec-column {                    width: 50%                }                .ds_label {                    width: 50%                }                .ds_data {                    width: 50%                }            \u003c\/style\u003e\u003cdiv class=\"container mb-btm\"\u003e\u003cdiv class=\"panel-body break_cols\"\u003e\n\u003cdiv class=\"spec-column\"\u003e\u003cdiv class=\"table\"\u003e\u003cdiv class=\"tableRow\"\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"tableRowHead row\"\u003e\u003ch3\u003eProcessore\u003c\/h3\u003e\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"CUDA (aka Compute Unified Device Architecture) is a parallel computing platform and programming model created by NVIDIA and implemented by the graphics processing units (GPUs) that they produce. CUDA gives program developers direct access to the virtual instruction set and memory of the parallel computational elements in CUDA GPUs.\"\u003eCUDA\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eSì\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"\"\u003eCUDA cores\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e512\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"The category to which the graphics processor (GPU) belongs e.g. Southern Islands family of Radeon processors (made by AMD)\"\u003eProcessore grafico \/ fornitore\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eNVIDIA\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"Also known as a graphics processing unit (GPU)\"\u003eProcessore grafico\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eQuadro P620\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"The maximum number of pixels that can be displayed in the image. It is usually quoted as width × height\"\u003eRisoluzione massima\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e5120 x 2880 Pixel\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"tableRowHead row\"\u003e\u003ch3\u003eMemoria\u003c\/h3\u003e\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"\"\u003eMemoria Grafica Dedicata\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e2 GB\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"Il tipo di memoria usata dalla scheda video. Spesso  viene usata la combinazione della memoria (video ram o vram) con la memoria dinamica del sistema.UMA indica la struttura della memoria unificata e quella della memoria del computer che permette ai grafici dell' unita processata di dividere la memoria del sistema Altre abbreviazioni: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate\/dubbele datasnelheid.\"\u003eTipo memoria adattatore grafico\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eGDDR5\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"Hardware and software that connects the main memory to the memory controller in computer systems. Originally\"\u003eAmpiezza dati\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e128 bit\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"\"\u003eLarghezza memoria della banda (massima)\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e64 GB\/s\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"tableRowHead row\"\u003e\u003ch3\u003eConnettività\u003c\/h3\u003e\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"\"\u003eTipo interfaccia\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003ePCI Express x16 3.0\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"\"\u003eQuantità di Mini DisplayPort\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e4\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"tableRowHead row\"\u003e\u003ch3\u003ePrestazione\u003c\/h3\u003e\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"Device has an in-built TV tuner.\"\u003eSintonizzatore TV integrato\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eNo\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"direte è una collezione di APIS (applicazione di interfaccia programmabili ) per la gestione di questioni relative alla programmazione di giochi sul sistema operativo Microsoft Windows in una aniera iù facile\"\u003eVersione DirectX\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e12.0\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"A shader è un prigramma usato in computer 3d per terminare le proprietà di un oggetto o di un immagine nella superficie finale. Questo include descrizioni complesse di assorbimento di luce e diffusione, consistenza del mapping, riflesso, ombre e effetti post produzione, Puà inoltre essere usato in hardware di video grafici che usano questo programma\"\u003eVersione modello shader\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e5.1\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\n\u003cdiv class=\"spec-column\"\u003e\u003cdiv class=\"table\"\u003e\u003cdiv class=\"tableRow\"\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"tableRowHead row\"\u003e\u003ch3\u003ePrestazione\u003c\/h3\u003e\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"OpenGL (Open Graphics Library) è la specifica che definisce la lingua-cross piattaforma-cross API per scrivere applicazioni che producono la grafica dei computer 3d (e 2s). L' interfaccia consiste in più di 250 funzioni le quali possono essere usate per disegnare scene 3d complesse dal semplice schizzo.\"\u003eVersione OpenGL\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e4.5\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection to prevent copying of digital audio and video content as it travels across connections.\"\u003eHDCP\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eSì\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"A dual-link DVI interface sends data over both of the DVI links to the monitor\"\u003eDual Link DVI\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eNo\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"tableRowHead row\"\u003e\u003ch3\u003eDesign\u003c\/h3\u003e\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"The method used to cool the device or to cool the air around the device.\"\u003eTipo di raffreddamento\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eAttivo\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"The quantity of fans (apparatus with rotating blades that creates a current of air for cooling or ventilation).\"\u003eNumero di ventole\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e1 ventola(e)\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"tableRowHead row\"\u003e\u003ch3\u003eGestione energetica\u003c\/h3\u003e\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\n\u003cspan title=\"Ammontare di energia consumata da questo modello espressa in watt, Solitamente i valori emessi dal produttore  corrispondono a valori a dispositivo spento, in stand-by, durante il normale utilizzo e alle sue massime prestazioni\"\u003eConsumi\u003c\/span\u003e\u003cspan\u003e*\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e40 W\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"tableRowHead row\"\u003e\u003ch3\u003eRequisiti di sistema\u003c\/h3\u003e\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"Windows vesions wich can be used with the device.\"\u003eSistema operativo Windows supportato\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eWindows 10, Windows 7 Enterprise, Windows 8.1\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"8 RT. Linux (9.4, 9.5), Red Hat Enterprise Linux 5.0 (supported with a pre-built package) SUSE Linux (10.3, 11.0, 11, 11.1, 11.2), Fedora (9, 9.0, 10, 10.0, 11.0, 11, 12, 12.0), Ubuntu (8.04, 8.04.1, 8.04.2, 8.10, 9.04, 9.10, 10.04), Debian (5.0, 5.0.1, 5.0.2, 5.0.3)\"\u003eSistema operativo Linux supportato\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003eSì\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"tableRowHead row\"\u003e\u003ch3\u003eDimensioni e peso\u003c\/h3\u003e\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"Il peso del prodotto senza imballaggio (peso netto). Se possibile, il peso netto viene espresso compreso di accessori standard e forniture . Notate che alle volte il produttore interpreta troppo seriamente il peso del prodotto,tralasciando il peso degli accessori e\/o fornimenti .\"\u003ePeso\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e129 g\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"The measurement or extent of something from end to end.\"\u003eLunghezza\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e144,7 mm\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row inner-data\"\u003e\n\u003cdiv class=\"ds_label\"\u003e\u003cspan title=\"Altezza del prodotto\"\u003eAltezza\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv class=\"ds_data\"\u003e68,5 mm\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\n\u003c\/div\u003e\u003c\/div\u003e","brand":"Lenovo","offers":[{"title":"Default Title","offer_id":54041972769032,"sku":"SH-7154756891X","price":569.08,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0736\/6849\/3576\/files\/5d1227b526cf6bee40c2a8402482bcaaeb00209a.webp?v=1777904851","url":"https:\/\/www.bricobravo.com\/products\/lenovo-4x67a11584-scheda-video-nvidia-quadro-p620-2-gb-gddr5","provider":"BricoBravo","version":"1.0","type":"link"}